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Pokémon - Stage 2 - HP 70
Set
Card Number
6 / 105
Pokedex Number
#94
Rarity
Artist
Card Type
Resistance
Fighting -30
Retreat Cost
2
Format Legalities
Pull In
If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.
30
Psychic, Psychic, Psychic
Deep Sleep (Pokémon Power)
As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed.