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Pokémon - Stage 1 - HP 70
Card Number
4 / 109
Pokedex Number
#101
Rarity
Artist
Weakness
Fighting ×2
Retreat Cost
1
Format Legalities
Energy Bomb
You may move all Energy cards attached to Dark Electrode to your Benched Pokémon in any way you like.
30
Lightning
Darkness Navigation (Poké-Power)
Once during your turn (before your attack), if Dark Electrode has no Energy attached to it, you may search your deck for a Darkness or Dark Metal Energy and attach it to Dark Electrode. Shuffle your deck afterward. This power can't be used if Dark Electrode is affected by a Special Condition.